Fighter (Dungeons & Dragons) - Publication History - Dungeons & Dragons 3rd Edition (2000-2007)

Dungeons & Dragons 3rd Edition (2000-2007)

In the 3rd edition of the game, the mechanics behind fighters were significantly changed by turning most of their abilities into combat feats from which the fighter could choose some as bonus feats, allowing fighters to choose between a variety of combat techniques more specialized than brute force. Typical fighters in 3/3.5 D&D are sophisticated warriors with a variety of tactics.

Fighters did not undergo major overhaul in the 3.5 revision of Dungeons & Dragons compared to 3rd edition. The main change was the addition of the Greater Weapon Focus and Greater Weapon Specialization feats (which both increase their attack power with the selected weapons) becoming exclusively available to fighters. 3.5 has seen additional focus on increasing the depth of the fighter's feat trees, as these are the primary (indeed, only) class feature of fighters.

In 2006 the release of the Player's Handbook II greatly increased the number of feats available to fighters as well as provided a number of abilities, similar to the Weapon Specialization ability, that were only available to higher level fighters. While the impact on the popularity of the fighter class remains to be seen, initial reaction from the fan community has been positive.

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