Reception
| Reception | |
|---|---|
| Aggregate scores | |
| Aggregator | Score |
| GameRankings | 80.91% (10 reviews) |
| Metacritic | 82% (25 reviews) |
| Review scores | |
| Publication | Score |
Although it did not earn the critical acclaim of its predecessors, Fallout and Fallout 2, Fallout Tactics was well received and scored generally favorable reviews, such as 85% from PC Gamer. The upgraded combat system was often applauded, even if the computer AI would typically not react until shot at by the human player. The major criticisms of Fallout Tactics were its linearity compared to previous Fallout games and its emphasis on combat over open-ended role-playing. Several bugs involving vehicles in the game were never fixed and were potentially frustrating. Unlike Fallout and Fallout 2, most levels of the game are essentially gauntlet levels where one kills everything in order to win. Since this is a very combat-centric game, there is exceedingly little conversation interaction with non-player characters on the maps.
Read more about this topic: Fallout Tactics: Brotherhood Of Steel
Famous quotes containing the word reception:
“Aesthetic emotion puts man in a state favorable to the reception of erotic emotion.... Art is the accomplice of love. Take love away and there is no longer art.”
—Rémy De Gourmont (18581915)
“I gave a speech in Omaha. After the speech I went to a reception elsewhere in town. A sweet old lady came up to me, put her gloved hand in mine, and said, I hear you spoke here tonight. Oh, it was nothing, I replied modestly. Yes, the little old lady nodded, thats what I heard.”
—Gerald R. Ford (b. 1913)
“To aim to convert a man by miracles is a profanation of the soul. A true conversion, a true Christ, is now, as always, to be made by the reception of beautiful sentiments.”
—Ralph Waldo Emerson (18031882)