Falcon 4.0

Falcon 4.0 is a combat flight simulator video game released on December 12, 1998 by MicroProse. The game is based around a realistic simulation of the Block 50/52 F-16 Fighting Falcon jet fighter in a full scale modern war set in the Korean Peninsula. Among many notable features, Falcon 4.0's dynamic campaign engine runs autonomously.

The game is the ultimate development in the Falcon series from Spectrum HoloByte that started in 1984. HoloByte had acquired MicroProse in 1993, and started using that name for all their titles in 1996. After MicroProse was purchased by Hasbro, official development ended. A source code leak allowed unofficial 3rd party development to continue, including many upgrades, improved graphics, bug fixes, and eventually an entirely new campaign in the Balkans. Many of these additions were collected by the newly formed Lead Pursuit, who arranged an official license of the original code base from its new owners, Atari. The result was Falcon 4.0: Allied Force, released on June 28, 2005.

Read more about Falcon 4.0Plot, Gameplay, Development and Modding