Exteel - Backstory

Backstory

On June 27, 2008, the first part of Exteel's official back-story was posted to GameZone.com. It described a violent conflict in the distant future from a first-person point of view (with in-universe tone).

Accordingly, a group of colonists had settled on the planet of Natha on the untamed continent of Taryn, the primary setting of the game. Over the course of thirty years, as the colony grew and advanced technologically, territories were slowly drawn up. Borders were reinforced by immigrants, trying to escape the Federation, from other planets such as Mars, Jupiter, and Saturn. Given these beginnings, weapons and fighting were almost unheard of on Natha in its early existence, and were not easily resurrected. To settle these disputes, mercenaries in battle-hardened Mechanaughts were hired by the four major nations on the planet: the subterranean-dwelling Marston, the financially prosperous Palamo, the newcomer and only recently independent West Palamo, and the technologically advanced Aiers. In time, small border conflicts grew between the government houses. Marston declared war on Palamo, after a village within Marston territory was destroyed. Palamo, claiming innocence, retaliated, and thus began the conflict around which the game is centered. The unnamed narrator wonders when the fighting will end and who will win the long war for independence fought on various planets. (No mention of extraterrestrial life is made, an indication that none will appear in the game.)

Players assume the role of mercenaries fighting in endless battles across the developed continent, almost unrestrained by the governments who hired them.

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