Exodus (role-playing Game) - Exodus Setting

Exodus Setting

Exodus is set in southwest USA in the year 2042. The storyline of Exodus encompass an alternative history of 20th century from 1939 to 2012, which is the year of nuclear war's outbreak.

In the December of 2012, on the winter solstice, a date prophesied by the Mayans as the end of evolution, a date prophesied by Nostradamus as World’s End, man chose to evolve by the process of natural selection through self extermination from nuclear fallout. The decade long War on Terror escalated to a series of short events between many warring nations that ravaged the known world on all sides in 24 short hours forcing man into an Exodus that would last 20 years for the chosen survivors, before they could return to the ruins of civilization and start a new era of man. The survivors are the lucky ones, the people that made it to fallout shelters, and those that somehow survived against all odds.

Exodus is fully supported by a line of OPS (Organized Playable Scenarios) adventures, which most are free or are available for a low price through the Glutton Creeper online store. All of these adventures take place in the Southwest USA, and are designed to play for roughly 4 hours of time.

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Famous quotes containing the words exodus and/or setting:

    God: “My presence will go with you, and I will give you rest.”
    Moses: “If your presence will not go, do not carry us up from here. For how shall it be known that I have found favor in your sight, I and your people, unless you go with us?”
    Bible: Hebrew, Exodus 33:14-16.

    Love is at the root of all healthy discipline. The desire to be loved is a powerful motivation for children to behave in ways that give their parents pleasure rather than displeasure. it may even be our own long-ago fear of losing our parents’ love that now sometimes makes us uneasy about setting and maintaining limits. We’re afraid we’ll lose the love of our children when we don’t let them have their way.
    Fred Rogers (20th century)