Setting and Gameplay
EverQuest Online Adventures was set in the fictional world of Norrath 500 years prior to the original EverQuest, in the "Age of Adventure". The world featured many places familiar to fans of the original and most of the differences were explained in the lore of EverQuest.
The gameplay focused on character advancement, environment combat, quests, exploration, grouping, and socializing. It also contained a simple dueling system for 1 v. 1 player action (not counting player pets), but suffered much criticism and was involved in many item duping glitches.
There were fifteen playable classes, and ten races.
Classes included Cleric, Druid, Shaman, Enchanter, Wizard, Alchemist, Necromancer, Magician, Bard, Ranger, Rogue, Monk, Paladin, Shadowknight, and Warrior.
Races consisted of Dwarves, Elves, Dark Elves, Human (Eastern and Western), Gnome, Troll, Ogre, Barbarian, Erudite, and Halfling.
Read more about this topic: EverQuest Online Adventures
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