Development
The Europa Barbarorum project began in January 2004, eight months before Rome: Total War's release, when the Europa Barbarorum development team who were following the game's development became concerned that its "barbarian" factions such as the Gauls were being portrayed inaccurately. The Europa Barbarorum team felt that such factions' representations in Rome: Total War conformed more to a Hollywood stereotype than to historical fact, and wished to see a more realistic portrayal of such factions in the game. The modding team tried to convince the Creative Assembly (CA), the developers of Rome: Total War, to alter their depiction of the period in line with the team's research, but the developers failed to take them up on their offer. Having exhausted this avenue for change, the Europa Barbarorum members then resolved to modify the game themselves upon its release.
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