Escape From Scorpion Island (Series 2) - Power Plays

Power Plays

The Power Plays are special advantages that are held by Limbo captives. They may only use their power play when they are on Sting or Claw. The captives are supposed to keep their power play a secret, but if they reveal their secret to someone in Claw or Sting before they're released from Limbo, their power play is passed on to someone else.

  • Swap - Allows the player to swap a member on the opposing team who is playing a challenge for someone else who isn't participating. Held by Ayla and used in Stretched to the Limit to swap Anna with Olivia.
  • False Start - Allows the player to stop the challenge they are currently playing and start again. It can only be used within the first 60 seconds of the challenge. Held by Lachlan and used in Reckless Rally to restart the round after the buggy got stuck.
  • Head Start - Allows the player to start a challenge before their rival team. Originally held by Livvi but given to Sammy because of her leg injury and used in The Crush Rush to start 6 seconds before the boulder.
  • Freeze - Allows the player to stop their rival team continuing for twenty seconds. Held by Alex T and used in Vertigo to stop Sting for twenty seconds, but unfortunately his team lost that round.

Read more about this topic:  Escape From Scorpion Island (Series 2)

Famous quotes containing the words power and/or plays:

    Knowledge, Virtue, Power are the victories of man over his necessities, his march to the dominion of the world.
    Ralph Waldo Emerson (1803–1882)

    He that plays the king shall be welcome.
    William Shakespeare (1564–1616)