Engel (role-playing Game) - Mechanics

Mechanics

The book follows the standard d20 convention of six primary statistics, classes, levels, experience points, feats, and skills. Normal humans have access to only the aristocrat, commoner, expert, fighter, rogue, and warrior classes. The Engel have access to special classes and abilities restricted to their bands; unlike humans, they are incapable of multiclassing. There is no magic; there are only Potestas (powers), which work as skills restricted by the Engelic band the player chooses. Such powers drain the hit points of the Engel; a similar but less harmful mechanic is found in the Star Wars d20 Roleplaying Game.

All core mechanics are included, in abbreviated form, in the Engel Corebook. Equipment of the quasi-medieval setting of Engel is described, along with rules for pre-Flood artifacts such as firearms, grenades, and ceramic armor. A small selection of NPCs and sample player characters is provided, along with a map of the new Europe and a more-or-less complete history of the World of Engel since the Flood. Certain sections are explicitly forbidden for players to read, as they contain spoilers about the overall plot. Nonhuman NPCs (the Dreamseed creatures) are only briefly detailed though frequently mentioned; they are detailed in the supplement Creatures of the Dreamseed, released in 2002.

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