Teletype Games
The earliest form of computer game to achieve any degree of mainstream use was the text-based Teletype game. Teletype games lack video display screens and instead present the game to the player by printing a series of characters on paper which the player reads as it emerges from the platen. Practically this means that each action taken will require a line of paper and thus a hard-copy record of the game remains after it has been played. This naturally tends to reduce the size of the gaming universe or alternatively to require a great amount of paper. As computer screens became standard during the rise of the third generation computer, text-based command line-driven language parsing Teletype games transitioned into visual interactive fiction allowing for greater depth of gameplay and reduced paper requirements. This transition was accompanied by a simultaneous shift from the mainframe environment to the personal computer.
Examples of text-based Teletype games include:
- The Oregon Trail (1971) - the earliest versions
- Trek73 (1973)
- Dungeon (1975)
- Super Star Trek (1975)
- Adventure (1976) - the earliest versions
- Zork (1977) - the earliest versions
Read more about this topic: Electronic Game
Famous quotes containing the word games:
“At the age of twelve I was finding the world too small: it appeared to me like a dull, trim back garden, in which only trivial games could be played.”
—Elizabeth Bowen (18991973)