Dynamic Game Elements
Some elements of a game that might be changed via dynamic difficulty balancing include:
- Speed of enemies
- Health of enemies
- Frequency of enemies
- Frequency of powerups
- Power of player
- Power of enemies
- Duration of gameplay experience
Read more about this topic: Dynamic Game Difficulty Balancing
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—William James (18421910)
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The pack full-opening various, the shrill horn
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—James Thomson (17001748)
“But all subsists by elemental strife;
And Passions are the elements of Life.”
—Alexander Pope (16881744)