Dungeons & Dragons Online - Development

Development

Dungeons & Dragons Online: Stormreach was developed by Turbine over two years. The initial prototype and concept were done by Jason Booth, Dan Ogles, Cardell Kerr, Ken Troop, and Michael Sheidow, in coordination with Wizards of the Coast, the publisher of the Dungeons & Dragons (D&D) pen and paper game. Later, members of the initial team moved on to work on Turbine's The Lord of the Rings Online, or left the company. Development was then led by James Jones.

On August 1, 2005, Turbine sent invitations to people interested in participating in the Public Alpha Test. On November 1, 2005, Turbine announced that the public Beta test was open. On November 22, 2005, Turbine announced that each copy of the January 2006 issue of PC Gamer magazine would contain a key to gain access to the beta. Turbine, in association with Fileplanet and IGN, completed three public stress tests of the game, with the last ending on February 12, 2006.

Read more about this topic:  Dungeons & Dragons Online

Famous quotes containing the word development:

    ... work is only part of a man’s life; play, family, church, individual and group contacts, educational opportunities, the intelligent exercise of citizenship, all play a part in a well-rounded life. Workers are men and women with potentialities for mental and spiritual development as well as for physical health. We are paying the price today of having too long sidestepped all that this means to the mental, moral, and spiritual health of our nation.
    Mary Barnett Gilson (1877–?)

    And then ... he flung open the door of my compartment, and ushered in “Ma young and lovely lady!” I muttered to myself with some bitterness. “And this is, of course, the opening scene of Vol. I. She is the Heroine. And I am one of those subordinate characters that only turn up when needed for the development of her destiny, and whose final appearance is outside the church, waiting to greet the Happy Pair!”
    Lewis Carroll [Charles Lutwidge Dodgson] (1832–1898)

    America is a country that seems forever to be toddler or teenager, at those two stages of human development characterized by conflict between autonomy and security.
    Anna Quindlen (b. 1952)