Dragon Quest VI: Realms of Revelation - Plot - Characters

Characters

Dragon Quest VI has six main party members, & several optional characters, most of which are recruitable slime enemies.

  • The Hero is the main character of Dragon Quest VI. He comes from the small town of Weaver's Peak (Raifukoddo). Unlike each of the other "Heroes" in previous Dragon Quest games, this Hero does speak- he does so while meeting his clone, and in sequences within Weaver's Peak at that time. The Hero is joined by other characters he meets along his journey. He is later revealed to be the prince of Somnia who often spent time away from the castle. This is due to his parents not giving much time to him or his sister. While he has no official name in the game, he was named Botsu in the manga based on the game.
  • Carver (Hassan"ハッサン" in the Japanese version and No Progress translation) meets up with the Hero at Somnia. Carver is the natural fighter of the party and the son of carpenters. After regaining his memory, Carver learns that he is from Port Haven (San Mariinō in the Japanese version), where his parents recognize him. At first, he does not believe them, but after an event in Murdaw's Castle, he remembers his past.
  • Milly (Mirēyu"ミレーユ" in the Japanese version, Muriel in the No Progress translation and Milayou in the official localization of Dragon Quest Monsters) joins the Hero and Carver because she can see them in the Real World. She is the typical cleric of the group, and specializes in healing and supportive magic. Before meeting the Hero, she lived with her fortune telling grandmother Madame Luca Luminista.
  • Ashlynn (Barbara"バーバラ" in the Japanese version and No Progress translation) joins the group in the Moonmirror Tower, where she is trying to find a way to make herself visible to those around her. She casts magic like Milly, but uses mostly fire-based attack magic. She hails from Sorceria (Karuberōna in the Japanese version), a village known for its strong magic. Before the party reaches Sorceria, Ashlynn's past remains very mysterious.
  • Nevan (Chamoro"チャモロ" in the Japanese version and No Progress translation) joins the party next. He is a cleric from Ghent village (Gento), specializing in healing magic. He is also the only one that can steer the Divine Ship for the party.
  • Amos is the protector of Scrimsley (Monsutoru in the Japanese version). He becomes a monster at night and is defeated by the party, but after receiving the Seed of Reasoning, he joins the party on their quest. Amos is an optional character, as it is possible to do his side story wrong & lose access to him forever.
  • Terry(テリー) is the final character to join the party, after appearing as an enemy for part of the game. He is a knight who defeats the monster terrorizing Arkbolt (Ākuboruto), just before the party does, thus gaining the reward. He joins the Hero's party after the battle with Dhuran and reveals that he is Milly's brother.
  • Lizzie (Drango"ドランゴ" in Japanese version and No Progress translation) is the female Hacksaurus that Terry defeated. After being locked in Arkbolt for some time, the beast, will join the party if they visit her with Terry. She is an optional character, & her job class is automatically set to Dragon without needing the special item.
  • Goowain is a Slime Knight who, with his trusty steed, wanted nothing more to serve the kingdom of Howcastle among its knights. However, when he arrived there, he was imprisoned because he is a monster. The party can find & recruit a dejected Goowain once the events at Howcastle are done. His name is a play on Sir Gawain, one of King Arthur's Knights of the Round Table. Goowain learns support spells, as well as the ever-useful Falcon Slash technique.
  • Healie is a Healslime who hangs out in Clearvale, he becomes super excited once the party acquires the flying bed & wishes to join them so he can ride it (despite having his own floating ability). As his name suggests, Healie will learn every Heal spell on his own, even Omniheal. It's unclear if he's the same one assisted Ragnar in Dragon Quest IV, as that one was later turned into a human for his heroics.
  • Spot is a Mottle Slime who the party can find hiding along the bushes at Castle Graceskull. He gives no explanation of what he was doing there, but offers to help the party anyhow. Spot has an odd, questionably-useful selection of skills borrowed from vocations the party can use.
  • Goober (Slalin"スラリン" in Japanese version)is a regular slime that the party is asked to train after they defeat the Champ at the Slime fighting arena. His owner, Sledge, wants this rookie to go on a journey with the party to further develop his strength. Goober learns a handy selection of healing & attack skills, & upon reaching level 45, he can be taken back to Sledge & acquire a secret skill from him.
  • Kingsley, as his name implies, is a Kingslime. He is found at the bar in Slimopolis & will become impressed with the party after they are win many rounds in the Best-Dressed Contest. Kingsley chiefly learns healing abilities, including the rare Kazing revival spell.
  • Curie is a Cureslime who can be found within Suite Dreams, meaning the party must acquire at least 10 dreams in order to reach the area where Curie resides. Alternatively, Curie will appear out in front of Suite Dreams instead once the player finishes the main story. Curie is very similar to Healie, only with slightly different stats.
  • Shelley is a Seaslime who spends most of the game at various spots searching for Curie, before ending up at an undersea Inn. Shelley is recruited by including Curie in the party & speaking to her. Shelley learns mostly attack skills.
  • Mercury is a Liquid Metal Slime (or, Metabble) who appears in the forest where the party acquires their horse early in the game once they have 20 dreams in their possession. Alternatively, beating the main story will cause him to appear here in a similar fashion to Curie's changing locations. The party will fail at capturing him a few times before a stranger intervenes to help them. Amazed at their ability to catch him, Mercury will join. Mercury, strangely enough, has a level cap of only 16 for some reason, but takes much longer to level up than any other character, he also learns Ashlynn's unique plot-acquired Magic Burst on his own! Mercury is also automatically set to the Liquid Metal Slime secret job class without needing a special item for it.

Read more about this topic:  Dragon Quest VI: Realms Of Revelation, Plot

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