Development
On September 20, 2001 Codemasters unveiled development of Dragon Empires and initially slated it to launch in October 2002. The game received enthusiastic response from gamers, with 120,000 signing up to beta-test the game. Reviewers also appreciated the game for its graphics and gameplay. One reviewer said,
Boasting amazing graphics with a deep player-influenced world that promises to become more addictive as content is added, Dragon Empires looks promising. … if the words "amazing graphics" and "incredible game" were synonymous, Dragon Empires would be one of the greatest games to hit the MMORPG scene thus far.
At the 2003 Electronic Entertainment Expo in Los Angeles, Codemasters demonstrated a prototype of the game engine and awed critics with breathtaking renderings of the game environment. As development progressed, the release date was pushed back multiple times, to October 2003 and then to spring 2004.
Read more about this topic: Dragon Empires
Famous quotes containing the word development:
“And then ... he flung open the door of my compartment, and ushered in Ma young and lovely lady! I muttered to myself with some bitterness. And this is, of course, the opening scene of Vol. I. She is the Heroine. And I am one of those subordinate characters that only turn up when needed for the development of her destiny, and whose final appearance is outside the church, waiting to greet the Happy Pair!”
—Lewis Carroll [Charles Lutwidge Dodgson] (18321898)
“For decades child development experts have erroneously directed parents to sing with one voice, a unison chorus of values, politics, disciplinary and loving styles. But duets have greater harmonic possibilities and are more interesting to listen to, so long as cacophony or dissonance remains at acceptable levels.”
—Kyle D. Pruett (20th century)
“As long as fathers rule but do not nurture, as long as mothers nurture but do not rule, the conditions favoring the development of father-daughter incest will prevail.”
—Judith Lewis Herman (b. 1942)