Dragon Dice - Gameplay

Gameplay

Before the start of the game, units are divided into three separate armies, Home, Horde and Campaign. Each starting army must have at least one die, but no more than half the total health of the entire army (but this restriction only applies to the starting set-up and no longer applies after the game begins). The Home army defends a player's Home terrain, the Horde army is placed at an opponent's Home terrain, and the Campaign army is placed at the Frontier. Before the start of the game, players roll their Horde armies, and the player with the most maneuver points may choose the Frontier terrain, or to go first.

On a player's turn, one is allowed two marches, or actions, with their armies. What action they may take depends on what icon is showing on the terrain face. However, a single army may not take two marches in the same turn.

EXAMPLE: A player has pulled all of their units into a single army at one terrain. On their turn they get only one march with that army.

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