Double Skunk - Rules

Rules

The players cut for first deal and the lowest cut card deals. The dealer shuffles and deals five or six cards to each player, depending on the number of players. For two players, each is dealt six cards; for three or four players, each is dealt five cards. In the case of three players, a single card is dealt face down in the centre of the table to start the crib. Once the cards have been dealt, each player chooses four cards to retain, then discards the other one or two face-down to form the "crib" which will be used later by the dealer. At this point, each player's hand and the crib will contain exactly four cards. The player on the dealer's left cuts the deck and the dealer reveals the top card, called the "starter". If this card is a Jack, the dealer scores two points for "his heels", also known as "his nibs".

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Famous quotes containing the word rules:

    Never invite to dinner: those who won’t decide until the last minute; those who come more than half an hour late; those who want to bring along two or three friends; drunks; monologists; those who stay until three o’clock in the morning; those who think that conversation means having an argument; those who take a high moral tone; those who are stupid, ugly, or dull. Enforcement of these rules will enable one to eat alone every night in comfort.
    Mason Cooley (b. 1927)

    Different rules apply when it gets this late. You know what I mean? It’s, like, after hours.
    Joseph Minion, U.S. screenwriter, and Martin Scorsese. Peter (Rocco Sisto)

    Playing games with agreed upon rules helps children learn to live by rules, establish the delicate balance between competition and cooperation, between fair play and justice and exploitation and abuse of these for personal gain. It helps them learn to manage the warmth of winning and the hurt of losing; it helps them to believe that there will be another chance to win the next time.
    James P. Comer (20th century)