Donkey Kong (character) - Concept and Creation

Concept and Creation

In 1981, Nintendo was pursuing a license to make a game based on the Popeye comic strip. When this fell through, Nintendo decided that it would take the opportunity to create new characters that could then be marketed and used in later games. Miyamoto came up with many characters and plot concepts, but he eventually settled on a gorilla/carpenter/girlfriend love triangle that mirrored the rivalry between Bluto and Popeye for Olive Oyl. Bluto was replaced by an ape, which Miyamoto said was "nothing too evil or repulsive", and the pet of the main character. Miyamoto has also named "Beauty and the Beast" and the 1933 film King Kong as influences for the character.

Miyamoto believed "donkey" meant "stupid" in English, and assumed the name Donkey Kong would convey the sense "stupid ape" to an American audience. When he suggested this name to Nintendo of America, he was laughed at, but the name stuck.

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