Doctor Who (pinball) - Gameplay

Gameplay

The basic gameplay is all about the various incarnations of the Doctor (at the time, these were seven) and each Doctor affects the rules of the playfield differently (each for a different section of the playfield). The player must "collect" all Doctors throughout the game. After collecting a Doctor, the following rule changes are applied:

  • Doctor 1 (played in the series by William Hartnell): Awards an extra "E-S-C-A-P-E" letter each time the shot is made, thus enabling easier earning of the Video Mode (which can then be used to "collect" the currently selected Doctor).
  • Doctor 2 (played in the series by Patrick Troughton): More time to make the combo shot on the left ("Hang-On" target) and additionally doubling the score of the shot.
  • Doctor 3 (played in the series by Jon Pertwee): More time to shoot "W-H-O", thus increased chances to score Extra balls.
  • Doctor 4 (played in the series by Tom Baker): Easier to achieve "R-E-P-A-I-R".
  • Doctor 5 (played in the series by Peter Davison): Doubles Jet Bumper score, which also results in a faster lighting of the Transmat (to "collect" the currently selected Doctor).
  • Doctor 6 (played in the series by Colin Baker): Increases the Playfield Multiplier shot (each time the shot is made by one instead of 0.5).
  • Doctor 7 (played in the series by Sylvester McCoy): Awards an additional shot every time the up/down target bank (Time Expander) is hit, thus enabling a faster multiball lock.

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