Divinity II: Ego Draconis
Divinity II is an action role-playing game developed by Larian Studios. Its first release in 2009 was titled Ego Draconis, and was published by dtp entertainment and in the United States by cdv Entertainment. The updated 2011 rerelease The Dragon Knight Saga which included the expansion Flames of Vengeance, as well as the final 2012 release as Divinity II: Developer's Cut, were published by Focus Home Interactive.
The defining feature of Divinity II is the ability to switch between aerial combat as a dragon, and more traditional third-person action-role playing gameplay as a human. It is the third game in the Divinity franchise, and the first Divinity game to be released on consoles as well as for Windows.
Read more about Divinity II: Ego Draconis: Gameplay, Plot, Development, Marketing, Reception, Legacy, See Also
Famous quotes containing the words divinity and/or ego:
“When we run over libraries persuaded of these principles, what havoc must we make? If we take in our hand any volume; of divinity or school metaphysics, for instance; let us ask, Does it contain any abstract reasoning concerning quantity or number? No. Does it contain any experimental reasoning concerning matter of fact and existence? No. Commit it then to the flames; for it can contain nothing but sophistry and illusion.”
—David Hume (17111776)
“Since [Rousseaus] time, and largely thanks to him, the Ego has steadily tended to efface itself, and, for purposes of model, to become a manikin on which the toilet of education is to be draped in order to show the fit or misfit of the clothes. The object of study is the garment, not the figure.”
—Henry Brooks Adams (18381918)