Discworld (video Game) - Releases

Releases

The game was originally released on both floppy disk and CD-ROM, with the CD-ROM version featuring full voice acting for all characters.

After the release of Discworld 2 a second CD-ROM version of the game, codenamed as the Director's Cut, was developed. This new version was made using the Discworld II Windows engine and apart from that it also fixed several known bugs (that had not been fixed by the patch). Additionally it also included a missing "future-cut-scene" for the butterfly effect that never made it into the original game due to time constraints. However this version never saw daylight since the publisher assumed that large sums of money would be required to test it, even though that wasn't the case since the game logic (built using the Tinsel language) remained the same.

The developers of ScummVM have negotiated the release of the game's source code and the game's 'Tinsel' engine has, after several years, finally been implemented into ScummVM, making the game now playable using ScummVM. At time of writing, Discworld is not yet a freeware title.

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