Dino Crisis 2 - Gameplay

Gameplay

Dino Crisis 2 is an action-adventure game, yet the perspective changes with movement into new areas and fields of view as the game uses predetermined camera angles. The game also departs more from the survival horror of the first Dino Crisis and is more action-oriented, with more open areas, more items and less emphasis on puzzles.

As players kill dinosaurs in succession, countering attacks and avoiding damage in areas, they can earn "Extinction Points" that act as a form of in-game currency that tally up as player moves between locations. Throughout the game the player can locate and use computer stations that act as save point where players can save and load games, along with spending Extinction Points on new weapons, upgrades, health packs and ammunition. There are also bandages that are used to prevent bleeding that occur when a player takes damage from certain attacks that results in slow draining of the health bar.

There are two forms of weapons in the game, main and sub-weapons, meaning the player can only equip one of each at a time. Main weapons provide the most damage and are used for the majority of attacks, for example shotguns, flamethrowers and rifles whereas sub-weapons are used to get past obstacles, like the machete for cutting plant vines and the firewall gun that creates a temporary wall of fire against foes. Over the course of the game, players will switch roles between Regina and Dylan, who have different weapons, making some passages blocked for one but accessible for the other.

Among the third person shooter gameplay are sections of on rails shooting, such as a chase where the player shoots at dinosaurs that are chasing an automatically driven vehicle and, like the previous game, several puzzles. Throughout the game, the player finds data files and documents that progress the story and give details of certain areas. Hidden "Dino Files" can also be found; these go into detail about each dinosaur in the game. Upon collecting all the available Dino Files, the player is granted unlimited ammunition for weapons on the next play through.

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