Education
DigiPen has three primary educational paths: Real Time Interactive Simulation (Game/Software Development & Programming), Computer Engineering, and Applied/Fine Arts. Compared to a standard computer science curriculum, students start a very rigorous course with C, advance to object oriented programming with C++, and all take 2D Windows GUI, 3D graphics and sockets networking. Many students build robotic vehicles as projects. The art programs are taught from a computer-oriented perspective, though many art students do not intend to work in the game industry and attend DigiPen for its unique curriculum and businesslike atmosphere. RTIS students are taught aspects of development including programming, design, and marketing. Though there are liberal arts classes also in the curriculum, all required courses are pertinent to game development. Starting in the fall of 2008, DigiPen began offering a Bachelor of Science and a Bachelor of Arts in Game Design. DigiPen also offers a master's degree in computer science, and Comair plans to add a Ph.D. program as well.
Read more about this topic: DigiPen Institute Of Technology
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“What education is to the individual man, revelation is to the human race. Education is revelation coming to the individual man, and revelation is education that has come, and is still coming to the human race.”
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