Development
Development on Diablo III began in 2001 when Blizzard North was still in operation, and the game was first announced on June 28, 2008, at the Blizzard Worldwide Invitational in Paris, France. The original artistic design differed from that shown at Blizzard Worldwide Invitational 2008 demonstration, and had undergone three revisions before reaching the standards felt necessary by the team behind Diablo III. The game is being planned for a simultaneous release on both Windows and Mac OS X platforms. It was also revealed that the game would require a constant internet connection to play, even for single-player mode.
Diablo III's lead designer is Jay Wilson, a former Relic Entertainment designer credited with work on Warhammer 40,000: Dawn of War and Company of Heroes as well as Blood II: The Chosen for Monolith Productions. Its lead world designer is Leonard Boyarsky, one of the six co-creators of Fallout.
Bobby Kotick from Activision announced in February 2012 that Diablo III would not launch in the 1st quarter of 2012, a slide show presentation at Activision's quarterly financial report listed the game's launch sometime in Q2 of 2012, and the release date of May 15, 2012, was announced on March 15, 2012.
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