Rules
Two contestants play against one another. As the title of the game indicates, it is based on two skills: numeracy rounds and letters rounds.
In the television version, there are also "duels". These are speed problems for which only the first player to provide the correct answer receives points. Both contestants may receive points in solving the other problems. Finally, there is a game called "sprint final" where the contestants have to be the fastest to solve the two final rounds.
The winner of a match is the first player to win two games or a player who wins the opening game by 50 points or more.
Each show is made up of 16 problems presented in three sections. The first and second sections consist of two letter problems and two numbers problems played alternatively and followed by a duel. The third round consists of two letter problems and two numbers problems played alternatively and followed by the final sprint. If the players are tied at the end of the program a buzzer question is used to break the tie.
Read more about this topic: Des Chiffres Et Des Lettres
Famous quotes containing the word rules:
“Retaliation is related to nature and instinct, not to law. Law, by definition, cannot obey the same rules as nature.”
—Albert Camus (19131960)
“For rhetoric, he could not ope
His mouth, but out there flew a trope;
And when he happend to break off
I th middle of his speech, or cough,
H had hard words ready to show why,
And tell what rules he did it by;”
—Samuel Butler (16121680)
“Ideas about life organize perception; names of emotions organize sensations; rules of syntax organize thought. But pain comes on its own.”
—Mason Cooley (b. 1927)