SNES, Sega Genesis, and Sega CD
Demolition Man | |
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North American Demolition Man cover art |
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Developer(s) | Acclaim Entertainment |
Publisher(s) | Acclaim |
Designer(s) | Doug Modie Jeffrey Nicholas Brown |
Platform(s) | Genesis SNES Sega CD |
Release date(s) | Genesis
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Genre(s) | Action Platform |
Mode(s) | Single-player |
Media/distribution | 16-megabit cartridge CD-ROM |
Two different views are used within the game. Some stages are platform game type in side view, and include jumping and climbing, while other stages take an overhead top-down shooter view; in all stages the player character can fire in eight directions. Stages are filled with many enemies, mostly gunmen. Enemy characters and the player character can take a number of hits before dying. Power ups can be found around the stages that increase the characters health or ammunition. The game gives the player limited continues and very few lives. The first stage is set in 1996 and all stages after in 2032, following a simplified plot of the movie. In the two overhead view stages the player must find and rescue hostages in order to unlock further into the level.
Weapons include the basic police-issue handgun, the basic rifle, rapid-fire machine gun, hand grenades, among others. Losing a life can occur through being shot to death, being crushed to death, being thrown off the train, accidentally getting frozen by Simon Phoenix's cryogenic gun, and falling into a pit of lava. Even though he is the final boss of the game, the player has to fight Simon Phoenix in short-lived "teaser" battles before defeating him for good at the cryo-prison.
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