Dark Seed (video Game) - Legacy

Legacy

Unlike most point-and-click adventure games, which give the player time to explore, almost every action in Dark Seed has to fall within precise time limits, or the game will end up in an unwinnable state. As a result of this as well as the game's frequent crashes, one must start over repeatedly to win without resorting to a walkthrough.

An urban legend spread that the intense pressure of designing Dark Seed gave lead designer, Mike Dawson, a mental breakdown. However, he actually left the games industry after completing Dark Seed and moved into television writing (including some episodes of Family Matters) until the late 1990s, wrote four books on programming (including Beginning C++ Game Programming and Python Programming for the Absolute Beginner) and is teaching game design and programming classes at Stanford University and UCLA.

In 2006 Gametrailers.com named it the seventh scariest game of all time.

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