Plot
The two opposing factions introduced in Dark Reign 2 are the Sprawlers (which later evolve to be the Freedom Guard faction of Dark Reign) and the Jovian Detention Authority a.k.a. JDA (which evolve to be the Imperium faction). The two sides are caught up in a conflict spanning Earth's 26th (and final) century. In the Intro, a Sprawler Leader who interacts with the player in the Sprawler campaign quotes:
The struggle between the Sprawlers and JDA is, at its heart, the struggle between authority and freedom, government and proletariat. As the earth reeled into ecological collapse, the JDA established large dome cities to protect the citizenry from the harsh conditions outside. However, they left behind all those who would not succumb to their dictatorial will: the Sprawlers. The disenfranchised Sprawlers are thus left in the outside world, bathed in the harsh conditions of a dying planet and fueled by the explosive rage of rebels fighting for a free life under the thumb of a cold overlord. Thus, the Sprawlers desperately fight to break into the dome cities, while the JDA desperately sally out into the decaying 'Sprawl' to keep them out and in a state of submission.
The player can choose to play either the Sprawlers or the JDA campaigns, both with similarities and differences to the overall story. If the player chooses the Sprawlers, he/she is referred to as "Sirdar", a new member of the council agree to prove him/herself. If the player chooses the JDA, he/she is a member of strike force, guided by the JDA central AI, "CYGNET". Both sides are concerned with the massive increase in seismic activity around the world which is consuming it and each other. As the story progresses, both sides gain access to new units and structures which the player will need to use in order to proceed further and develop more powerful strategies.
Read more about this topic: Dark Reign 2
Famous quotes containing the word plot:
“Ends in themselves, my letters plot no change;
They carry nothing dutiable; they wont
Aspire, astound, establish or estrange.”
—Philip Larkin (19221986)
“We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. The king died and then the queen died is a story. The king died, and then the queen died of grief is a plot. The time sequence is preserved, but the sense of causality overshadows it.”
—E.M. (Edward Morgan)
“Jamess great gift, of course, was his ability to tell a plot in shimmering detail with such delicacy of treatment and such fine aloofnessthat is, reluctance to engage in any direct grappling with what, in the play or story, had actually taken placeMthat his listeners often did not, in the end, know what had, to put it in another way, gone on.”
—James Thurber (18941961)