Dark Reign featured a number of new concepts that altered the gameplay and flavour of the title. It possessed a complex fog-of-war where line of sight was affected by everything from terrain height and shape to trees and rocks. This allowed for the use of forests for ambushes and limited the effectiveness of recon in densely forested or mountainous areas. Like many RTS titles, structures in the game consumed power and would not function if sufficient power was unavailable. However, Dark Reign was one of the first games to allow players to 'power down' buildings to keep their bases online, giving greater flexibility in base management. The game also featured production queues and where multiple production facilities of the same type existed, they would automatically divide up production, or could be ordered to each focus on particular production queues. The game also featured the ability to steal blueprints for enemy units, allowing sides to neutralise effective units by stealing the plans and producing their own to counter.
One of the more innovative features of Dark Reign was the customisable waypoint system. A player could place any number of paths, each with any number of points, and save each one with a unique name. Units on a path could be assigned to patrol it, loop, or travel it once, and units would automatically carry out behaviours at each point - for example, a resource collector could be given a path to take it around an enemy base to a water deposit and it would treat this route as its standard resource gathering path. Separate from waypoints, units could be given individual orders such as "search and destroy", "harass", or "scout", allowing them to choose their own targets, engaging and occupying the enemy while freeing up the player to work on more significant strategies / development. These tactics could be controlled further with the use of individually customisable AI settings for every unit, allowing the player to set unit pursuit range, damage tolerance (how quickly the unit will seek healing / repairs and flee combat), and independence (how far the unit will stray from orders in order to engage attackers or targets of opportunity). These could be set individually for every unit, and the default setting could be changed, eliminating the need to change every unit if a unified strategy called for particular settings.
Other articles related to "features":
... Considerable speculation has surrounded the possible adaptive value of other physical features characteristic of groups, such as the constellation of facial features observed in many ... multiple groups, and demonstrating that environmental selective pressures shaped specific physical features will be difficult, since such features may have resulted ...
... Makers of XLIFF tools have supported different sets of features in the XLIFF 1.2 Specification ... By compiling a list of these features the XLIFF TC hopes to identify areas where the XLIFF 2.0 Specification can be improved to enable toolmakers to more widely support ...
... The 1982 film Conan The Barbarian features bodybuilder Franco Columbu in a cameo as a blue-tattooed Pictish scout ... Neil Marshall's 2010 film Centurion features a conflict between a band of Picts and the Roman Ninth Legion ... Published in 1943, it features the adventures of a group of children holidaying in the Lake District ...
... The PDP-11 had several uniquely innovative features, and was easier to program than its predecessors with its use of general registers ... Design features of the PDP-11 influenced the design of microprocessors such as the Motorola 68000 design features of its operating systems, as well as other operating systems from Digital Equipment ... low-level PDP-11–dependent programming features, albeit not originally by design ...
... At common compression ratios, up to about 501, Fractal compression provides similar results to DCT-based algorithms such as JPEG ... At high compression ratios fractal compression may offer superior quality ...
Famous quotes containing the word features:
“Art is the child of Nature; yes,
Her darling child, in whom we trace
The features of the mothers face,
Her aspect and her attitude.”
—Henry Wadsworth Longfellow (18071882)
“The features of our face are hardly more than gestures which force of habit made permanent. Nature, like the destruction of Pompeii, like the metamorphosis of a nymph into a tree, has arrested us in an accustomed movement.”
—Marcel Proust (18711922)
“However much we may differ in the choice of the measures which should guide the administration of the government, there can be but little doubt in the minds of those who are really friendly to the republican features of our system that one of its most important securities consists in the separation of the legislative and executive powers at the same time that each is acknowledged to be supreme, in the will of the people constitutionally expressed.”
—Andrew Jackson (17671845)