Dark Castle - Distinctive Features

Distinctive Features

  • Duncan easily gets disoriented; when walking into a wall or falling a short distance without jumping he walks around in circles for a moment, mumbling incoherently. He is highly vulnerable to attacks during this time.
  • Falling into holes in the floor does not cause death but instead leads to a dungeon ("Trouble 3") which can be escaped with some effort. On easier difficulty levels, this is a delay and a source of annoyance. However, this may be strategically necessary on the harder difficulty levels so that you can stock up rocks and elixir.
  • Easter Egg: Playing Dark Castle (and its sequel) with the computer's clock at December 25 or any Friday the 13th, the Great Hall or the throne room (respectively) will have holiday decorations.

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