Dance Dance Revolution Solo 2000 - Gameplay

Gameplay

See also: Gameplay of Dance Dance Revolution

The core gameplay of DDR Solo 2000 is the same as the previous Dance Dance Revolution games but with the addition of two extra arrows on the top corners of the pad. The game can be played with only 3 panels, the traditional 4 panel, or 6 panel. Although it is normally played solo, up to 4 machines can be linked together. In addition, new "Nonstop Megamixes" were added, featuring a club style "truly" nonstop mix of several songs. As with long versions in Dance Dance Revolution 5thMIX, they cost 2 "chips" to play (stages remaining are represented by gold poker chips). A few songs on Solo 2000 contain jumps consisting of more than 2 panels, however these usually involve the left/right and upleft/upright pairs, meaning that they can be done easily with the feet, and are not technically handplants as implemented by In the Groove.

Scoring is completely score based as typical for 4th Mix era games, with 500 points earned per Perfect, 300 per Great, and 100 per Good, with jumps counting as double. Bonuses are also added for the longest combo made (length x 300 points) and the longest chain of Perfects (length x 100 points).

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