Particle Motion
The characters are attached to point particles, which are then animated by simulating wind, gravity, attractions, and collisions. The particle method is usually inexpensive to implement, and can be done in most 3D software packages. However, the method is not very realistic because it is difficult to direct individual entities when necessary, and because motion is generally limited to a flat surface.
Read more about this topic: Crowd Simulation
Famous quotes containing the words particle and/or motion:
“Standing on the bare ground,my head bathed by the blithe air, and uplifted into infinite space,all mean egotism vanishes. I become a transparent eye-ball; I am nothing; I see all; the currents of the Universal Being circulate through me; I am part and particle of God.”
—Ralph Waldo Emerson (18031882)
“No motion has she now, no force;
She neither hears nor sees;
Rolled round in earths diurnal course,
With rocks, and stones, and trees.”
—William Wordsworth (17701850)