Applications in Pervasive Games
Pervasive gaming, a new genre in the field of entertainment, is leveraging the sensed human contexts to adapt game system behaviors. By blending of real and virtual elements and enabling users to physically interact with their surroundings during the play, people can become fully involved in pervasive games and attain better gaming experience. For example, a pervasive game that uses the contexts of human activity and location in smart homes is reported by
Read more about this topic: Context Awareness
Famous quotes containing the words pervasive and/or games:
“The only thing that is unqualifiedly given is the total pervasive quality; and the objection to calling it given is that the word suggests something to which it is given, mind or thought or consciousness or whatever, as well possibly as something that gives.”
—John Dewey (18591952)
“At the age of twelve I was finding the world too small: it appeared to me like a dull, trim back garden, in which only trivial games could be played.”
—Elizabeth Bowen (18991973)