Plot
The story begins with a scientist known as the Professor flying through space, fleeing from a mysterious enemy known only as the "CosmoNOTs" (Cosmic Nihilist Organization for Terror). He ends up crash landing on a strange planet, losing the "cells" that power his ship. Without power, he is stranded. He enlists the help of Terry, a young boy. Terry agrees to help the Professor by exploring the planet and locating the cells. Helping the Professor is the only way that Terry will be able to get home, but the Klaxon Army are tracking them down, the cells are hidden in some dangerous areas and, as the game progresses, the Professor's intentions are slowly thrown deeper and deeper into question.
The player is included in the storyline as a separate character from Terry, and the game's characters recognize the player as "controlling" Terry using the DS, breaking the fourth wall. Throughout the game, the Professor will talk directly to the player to give hints on how to use the controls and to voice his concerns about Terry. The Professor is eager to keep the player's existence and their role in Terry's life a secret from the boy.
Read more about this topic: Contact (video Game)
Famous quotes containing the word plot:
“Persons attempting to find a motive in this narrative will be prosecuted; persons attempting to find a moral in it will be banished; persons attempting to find a plot in it will be shot.”
—Mark Twain [Samuel Langhorne Clemens] (18351910)
“We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. The king died and then the queen died is a story. The king died, and then the queen died of grief is a plot. The time sequence is preserved, but the sense of causality overshadows it.”
—E.M. (Edward Morgan)
“The plot thickens, he said, as I entered.”
—Sir Arthur Conan Doyle (18591930)