Conflict: Middle East Political Simulator - Gameplay

Gameplay

Each game turn represents one month in real time. On each turn, the player decides what diplomatic, espionage and military actions to take with regard to the other countries in the game, and then ends the turn. The game engine then runs and the results of the turn occur (each turn begins in fact with some information about what has occurred in the previous turn being presented as a screen of newspaper headlines).

The actions available to the player are broken up into two phases: Diplomatic/Espionage and Military.

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