Conan Collectible Card Game - Turn Sequence

Turn Sequence

Players alternate turns with each turn consisting of the following phases:

  • Start of Turn where renown is checked to determine if the player has won. There are also other actions which may be resolved at the start of the turn.
  • Prepare Step where any number of actions, allies, and items that have the prepare keyword can be played. A player is limited to one weapon item card, one shield item card, and one body item card at a time.
  • Warrior Step where foes are deployed against Conan and he battles them. After the battle is resolved, Conan can choose to press on (by moving back to the prepare step) or to rest.
  • Rest Step where, if Conan chooses to rest, Conan's prowess is reset, he may spend prowess to heal, and players replenish their hands.

Since players earn renown by defeating foes, it is in their best interest to do so as quickly as possible, without getting their Conan killed. Hence, the ability to press on represents a calculated risk, where one does not receive an opportunity for prowess or hand replenishment. Players also have the option of playing more conservatively with their own Conan, and hoping that they are able to kill the rival Conan during the opponent's turns.

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