Card Types
- Conan - The legendary barbarian himself. Each player begins with a Conan, but the two never directly interact.
- Foes - Enemies of Conan controlled by the rival player. Foes form their own separate Foe Deck and Foe Discard Pile.
- Allies - Friends and others who would lend assistance to Conan. Allies often have a requirement which must be met before they can be played, but stay in play until defeated or until Conan rests.
- Regions - Portions of Cimmeria and other lands. Regions influence other cards in play, but only one region may be in play at a time for any given active Conan.
- Moves - Cards played during combat which provide bonuses or other abilities. In order to play moves, the prowess cost of the card must be paid.
- Items - Weapons and gear to assist Conan on his journeys. Most items have a minimum scar requirement which must be met before they can be played.
- Actions - Cards which can be played at various times (as indicated on the card) for their effects.
Read more about this topic: Conan Collectible Card Game
Famous quotes containing the words card and/or types:
“The Card Catalogue: See also leads into the wilderness.”
—Mason Cooley (b. 1927)
“If there is nothing new on the earth, still the traveler always has a resource in the skies. They are constantly turning a new page to view. The wind sets the types on this blue ground, and the inquiring may always read a new truth there.”
—Henry David Thoreau (18171862)