Aspects of Computer Literacy
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Aspects of computer literacy include:
- what is a computer
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- what are its limitations
- what is a program (not necessarily how to program)
- what is an algorithm
- what is computable
- what a computer cannot do
- why computers cannot produce random numbers
- some seemingly simple problems are not
- concurrency and issues with shared data
- all computers have the same computing ability with differences in memory capacity and speed
- performance depends on more than CPU clock speed
- understanding the concept of stored data
- what are the real causes of "computer errors"
- the implications of incorrect (buggy) programs
- the implications of using a program incorrectly (garbage in, garbage out)
- issues rising from distributed computing
- computer security
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- trojan horse (computing), computer virus, email spoofing, URL spoofing, phishing, etc ...
- what to do when a security certificate is questioned
- password creation (how to avoid bad ones)
- social implications/aspects of computing
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- Netiquette (or at least E-mail Etiquette)
- identifying urban legends (and not forwarding them)
- critical assessment of internet sources
- criminal access to financial databases
- keyboarding, mousing (using input devices)
- plugging in and turning the computer on
- using/understanding user-interface elements (e.g., windows, menus, icons, buttons, etc.)
- Composing, editing and printing documents
- the ability to communicate with others using computers through electronic mail (email) or instant messaging services
- managing and editing pictures (from cell phones, digital cameras or even scans)
- Opening files and recognizing different file types
- Multimedia literacy, including, but not limited to:
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- making movies
- making sound files
- interactivity
- creating web pages
A higher order of computer literacy involves a user being able to adapt and learn new procedures through various means while using a computer.
Read more about this topic: Computer Literacy
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