Face Animation Languages
Many face animation languages are used to describe the content of facial animation. They can be input to a compatible "player" software which then creates the requested actions. Face animation languages are closely related to other multimedia presentation languages such as SMIL and VRML. Due to the popularity and effectiveness of XML as a data representation mechanism, most face animation languages are XML-based. For instance, this is a sample from Virtual Human Markup Language (VHML):
More advanced languages allow decision-making, event handling, and parallel and sequential actions. Following is an example from Face Modeling Language (FML):
Read more about this topic: Computer Facial Animation
Famous quotes containing the words face and/or languages:
“The face of the water, in time, became a wonderful booka book that was a dead language to the uneducated passenger, but which told its mind to me without reserve, delivering its most cherished secrets as clearly as if it uttered them with a voice. And it was not a book to be read once and thrown aside, for it had a new story to tell every day.”
—Mark Twain [Samuel Langhorne Clemens] (18351910)
“The very natural tendency to use terms derived from traditional grammar like verb, noun, adjective, passive voice, in describing languages outside of Indo-European is fraught with grave possibilities of misunderstanding.”
—Benjamin Lee Whorf (18971934)