Commodore 64 Games System - Hardware-based Problems

Hardware-based Problems

The C64GS was plagued with problems from the outset. Firstly, despite the wealth of software already available on cartridge for C64, the lack of a keyboard meant that most could not be used with the console. This meant that people often bought secondhand C64 software on cartridge only to find that the games were not compatible. The C64 version of Terminator 2: Judgment Day was designed for the console, but was included on a cartridge that required the user to press a key to access the game, rendering it unplayable.

To partially counter the lack of a keyboard, the basic control system for the C64GS was a joystick supplied by Cheetah called the Annihilator. This joystick, while using the standard Atari 9-pin plug, offered two independent buttons, with the second button located on the base of the joystick. This 9-pin plug was standard of many systems of the era, and the joysticks were fundamentally compatible with the ZX Spectrum's Kempston Interface and the Sega Master System. The Cheetah Annihilator joystick was poorly built, had a short life, and was not widely available, making replacements difficult to come by.

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