Story
The game is set in the same world as Code Age Commanders: Tsugu Mono Tsuga Reru Mono. The two games were released within months of each other as part of Square Enix's system of "polymorphic" content, which they defined as "multiple game releases from a single franchise on different platforms at the same time". Like Code Age Commanders, Brawl is set in an "intraglobular world" (球内世界, kyuunai sekai?), a fictional hollow world similar to a Dyson sphere, with people living on its internal surface. The center of the sphere is occupied by the Central Code, a spherical structure which goes through a transformation called Reborn about every ten thousand years, destroying all life on the globe and allowing for the birth of a new one.
The game begins near the end of a Central Code cycle, with the humans under attack by Otellos; a new, warped species which possesses humans to turn them into mindless puppets named Coded, although for some people the possession instead turns them into powerful, free-willed creatures called Warheads. The game follows a human who has attempted to become a Coded in order to survive the Reborn, but is instead turned into a Warhead, although an incomplete one. As such, she must battle Coded in order to steal their bodies, as hers continually falls apart.
Read more about this topic: Code Age Brawls
Famous quotes containing the word story:
“The oft-repeated Roman story is written in still legible characters in every quarter of the Old World, and but today, perchance, a new coin is dug up whose inscription repeats and confirms their fame. Some Judæa Capta, with a woman mourning under a palm tree, with silent argument and demonstration confirms the pages of history.”
—Henry David Thoreau (18171862)
“Personal beauty is then first charming and itself, when it dissatisfies us with any end; when it becomes a story without an end; when it suggests gleams and visions, and not earthly satisfactions; when it makes the beholder feel his unworthiness; when he cannot feel his right to it, though he were Caesar; he cannot feel more right to it than to the firmament and the splendors of a sunset.”
—Ralph Waldo Emerson (18031882)
“And now, dear little children, who may this story read,
To idle, silly, flattering words, I pray you neer give heed;
Unto an evil counselor close heart, and ear, and eye,
And take a lesson from this tale of the Spider and the Fly.”
—Mary Howitt (17991888)