Game Concepts
Victory Points are used for determining the winner of the game when the last technology is purchased. Victory points are granted one at a time by each population card, Wonder, and Technology owned and active. They are denoted by a light blue circle with a crown icon and a numeral "1" superimposed.
Culture is determined for each player by totaling up any technologies, wonders, and buildings they have that grant culture. Culture is denoted by a purple musical note symbol and a number specifying how many "culture points" it is worth. A player with the highest culture that is also greater than 2 receives the "Highest culture" status. "Highest Culture" lets a player draw and discard one additional card during their draw step.
Happiness is determined in a similar fashion to culture, but with yellow "happy face" icons instead of musical notes. Having the highest happiness score of all players (minimum 2) grants the "Highest Happiness" status, which reduces that players technology and building (not Wonders) cost by 1.
Read more about this topic: Civilization: The Card Game
Famous quotes containing the words game and/or concepts:
“It is usual for a Man who loves Country Sports to preserve the Game in his own Grounds, and divert himself upon those that belong to his Neighbour.”
—Joseph Addison (16721719)
“Once one is caught up into the material world not one person in ten thousand finds the time to form literary taste, to examine the validity of philosophic concepts for himself, or to form what, for lack of a better phrase, I might call the wise and tragic sense of life.”
—F. Scott Fitzgerald (18961940)