Continue Playing
After a player has brought all his men home, he can continue to play with the others.
This is called “gandu kadhyu” - being silly. If at least one out of his four men is in Home, he can make this man mad or silly (Gandu) only if he gets a big score in his turn (11, 25, 30). This mad man can kill any man anywhere even in a flower motif, including his own. This mad man moves clockwise (in opposite direction to the others) and has to complete the circle and has to come back home from the opponent's arm from where he might have started his journey. Unless and until this mad man completes his journey, the owner player can't move his other men. They will remain standstill where they were before the player made one of his home men mad. To separate this mad man from the rest of the men, this man will be placed in the lying position. This is a source of much hilarity and an exciting part of Chopat.
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