Celestial (Dungeons & Dragons)

Celestial (Dungeons & Dragons)

In the Dungeons & Dragons fantasy role-playing game, celestials are a class of creatures and monsters known as outsiders who are of wholly good alignment.

In the context of the Dungeons & Dragons games they represent forces of armed justice, and include iconic “good” creatures from history and myth, such as angels, who seek out and destroy evil.

All celestials hail from the Upper Planes.

There are four published types of celestial: Aasimon (or devas or angels), Archons, Eladrins, and Guardinals, each with varying “good” outlooks and motivations. The celestials are led by celestial paragons, unique creatures presented in Dungeons and Dragons lore as polar opposites of the demon princes and archdevils.

Read more about Celestial (Dungeons & Dragons):  Publication History, Angels, Archons, Eladrin, Guardinals

Famous quotes containing the word celestial:

    When the spirit brings light into our minds, it dispels darkness. We see it, as we do that of the sun at noon, and need not the twilight of reason to show it us. This light from heaven is strong, clear, and pure carries its own demonstration with it; and we may as naturally take a glow-worm to assist us to discover the sun, as to examine the celestial ray by our dim candle, reason.
    John Locke (1632–1704)