Cave Automatic Virtual Environment - The First CAVE

The First CAVE

The first CAVE was developed in the Electronic Visualization Laboratory at University of Illinois at Chicago and was announced and demonstrated at the 1992 SIGGRAPH. The CAVE was developed in response to a challenge from the SIGGRAPH 92 Showcase effort (and its chair James E. George) for scientists to create and display a one-to-many visualization tool that utilized large projection screens. The CAVE answered that challenge, and became the third major physical form of immersive VR (after goggles 'n' gloves and vehicle simulators). Carolina Cruz-Neira, Thomas A. DeFanti and Daniel J. Sandin are credited with its invention. It has been used and developed in cooperation with the NCSA, to conduct research in various virtual reality and scientific visualization fields. CAVE is a registered trademark of the University of Illinois Board of Regents. The name was first licensed to Pyramid Systems and is currently licensed to Mechdyne Corporation, the parent company of Fakespace Systems (Fakespace Systems acquired Pyramid Systems in 1999). Commercial systems based on the concept of the CAVE are available from a handful of manufacturers.

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