History
Castle Infinity was first released in 1996, making it the first fully released MMOG designed for children. It was originally designed by Russell Ginns, Gregg Foster, and Scott Wallin. It was developed by Starwave, but the company was bought three times and eventually acquired by Disney. The game itself changed owners several times, from Digital Evolution to US Interactive. Access to the game became intermittent starting in 1998 and had shut down entirely by 2000. Soon after, the game servers were rescued from a dumpster by Kevin Quitt, a C programmer, who happened to be one of the game's lead players, and improvements on the game started up. From this group, Castle Infinity, Inc. a non-profit organization was born. Player population has dwindled in the years since, leaving only a few die-hard fans. Nonetheless, in 2005 there was fresh media coverage of the game by way of Slashdot and BoingBoing.
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