Story
Created as a reboot of the Casshern franchise, Casshern Sins tells the story of a world where robots subjugated humanity after becoming self-aware. Their leader, Braiking Boss, ruled over the world with an iron fist. One day, a mysterious girl named Luna is summoned by the people, in order to bring the salvation of mankind. Fearing her as a potential threat, Braiking Boss sent three of his most powerful cyborg warriors to dispose of Luna: Casshern, Dio, and Leda. Casshern, the strongest warrior, manages to track down and kill Luna. However, this triggers a cataclysmic event which sets into motion the end of the world. Hundreds of years later, the world's atmosphere is filled with poison, and, due to the inability of most remaining humans to reproduce, as well as the constant threat posed by the robots, humanity is on the brink of extinction.
Robots fare little better, fearing death as much as humans do: the poisonous environment quickly causes their mechanical bodies to rust and corrode, forcing them to constantly replace their damaged parts, if spare parts in good condition can even be found. In this wretched time and place, Casshern, who had disappeared following the assassination of Luna, returns with no memory of who he is or what he had done. As he embarks on a journey to find out the truth about himself, will Casshern discover his true purpose and destiny?
Read more about this topic: Casshern Sins
Famous quotes containing the word story:
“One of the necessary qualifications of an efficient business man in these days of industrial literature seems to be the ability to write, in clear and idiomatic English, a 1,000-word story on how efficient he is and how he got that way.... It seems that the entire business world were devoting its working hours to the creation of a school of introspective literature.”
—Robert Benchley (18891945)
“Television programming for children need not be saccharine or insipid in order to give to violence its proper balance in the scheme of things.... But as an endless diet for the sake of excitement and sensation in stories whose plots are vehicles for killing and torture and little more, it is not healthy for young children. Unfamiliar as yet with the full story of human response, they are being misled when they are offered perversion before they have fully learned what is sound.”
—Dorothy H. Cohen (20th century)
“I like to compare the holiday season with the way a child listens to a favorite story. The pleasure is in the familiar way the story begins, the anticipation of familiar turns it takes, the familiar moments of suspense, and the familiar climax and ending.”
—Fred Rogers (20th century)