Call of Juarez: Bound in Blood

Call of Juarez: Bound in Blood is a Western-themed first-person shooter video game set in the years of 1864-1866. Call of Juarez: Bound in Blood was announced on January 14, 2009. Developed by the Polish developer Techland and published by Ubisoft, it is a prequel to Call of Juarez. The game was released for Microsoft Windows, PlayStation 3 and Xbox 360 on June 30, 2009.

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    Among the multitude of scholars and authors, we feel no hallowing presence; we are sensible of a knack and skill rather than of inspiration; they have a light, and know not whence it comes, and call it their own; their talent is some exaggerated faculty, some overgrown member, so that their strength is a disease.
    Ralph Waldo Emerson (1803–1882)

    Without being bound to the fulfillment of promises, we would never be able to keep our identities; we would be condemned to wander helplessly and without direction in the darkness of each man’s lonely heart, caught in its contradictions and equivocalities—a darkness which only the light shed over the public realm through the presence of others, who confirm the identity between the one who promises and the one who fulfills, can dispel.
    Hannah Arendt (1906–1975)

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    No, no, it is scarlet flowers that will one day be edible.
    Sylvia Plath (1932–1963)