Bughouse Chess - Strategy - Attack and Defense

Attack and Defense

Attacking the king can mean checking the opponent but also controlling vital squares around the king. It is an essential part of bughouse gameplay. From a player's perspective, attacking the king has important advantages as opposed to defending or attempting to win material:

  • Because of the possibility of dropping pieces, attacks in bughouse can quickly lead to checkmate.
  • The attacking player has the initiative, he is the one who controls the board, while the opponent is left to react. This has also important consequences for the other board.
  • It is easier to attack than to defend. A defending mistake can have bigger consequences than an attacking mistake. Thus, the defender needs to be more precise, which in turn can lead to a time advantage for the attacker.

It is common to sacrifice material to build up, or sustain an attack. Characteristic for attacks is the so-called "piece storm", where a player drops piece after piece with check. Contact checks or knight checks, which force the king to move as opposed to dropping pieces, are especially important. They can be used to drive the king into the open, away from its defenders, while they prevent the opponent from putting new material on the board.

Partner communication is essential in a good defense. When one partner is under attack, the other partner should be aware of which pieces hurt most. Sitting strategies might be necessary, and it is therefore important to play the defense fast. Accepting a sacrifice can be lethal. On the other hand, it results in the attacker having a piece less to play with, with the defender's partner having a piece more. Sacrifices therefore give the partner of the defender an opportunity to take initiative.

Read more about this topic:  Bughouse Chess, Strategy

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