Career
Iverson has worked at Electronic Arts (EA) since 1986, he is now the Chief Technical Officer and Senior Director of Development of Electronic Arts' Redwood Shores studio.
Iverson is highly respected as an expert in the programming field. In November 2002 he served as a judge in a competition among computer programming students at Stanford University involving development of a 3-D video game. In November 2005 he participated on a panel of industry tech experts at an International Game Developers Association panel. During that panel discussion, Iverson expressed his opinion of developing games within the limitations of marketing concerns:
"I think that technology and code you're given, design decisions you're given... aren't really limiters; they're actually enablers. If someone said, 'Make a great game,' and that's all the instructions you had, it would be pretty darn difficult to get started. But if somebody said, 'Make a great game about this movie that's coming out, or about dinosaurs, or pirates, that's a turn-based strategy game,' now all of a sudden you've got a lot of stuff that's laid out for you, and you don't have to think about those things anymore. Now you can say, 'How can I innovate in that space?' "I think technology a lot of times has that same effect.... Now you can stop worrying about that stuff and you can say, 'Well, what do I do that's really interesting to the customer on top of that framework?'"
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