Official Rules
Each Player selects a Bookchase Shelf as their playing token and places it near the board centre. For example, the Yellow Shelf is placed on the Travel Adventure space (Yellow) near the centre, the Light Blue Shelf on Crime & Thrillers space (Light Blue) etc. The Bookchase Shelf is used to collect one of each of the six coloured books representing the different categories of Bookchase. Each Player rolls the dice and the highest scorer starts play. If two or more Players tie they roll again until the highest scorer is clear. Play runs clockwise. Each Player rolls in turn. First Player rolls the dice moving this number of spaces in any direction they choose. The idea is to visit each section of the board and claim a book by landing on a Bookchase Runner and answering a multiple-choice question correctly. A Player’s turn must always use the exact number rolled. A Player may change direction at the start of each turn and at intersections or ‘dead-ends’ but no backtracking is allowed. As soon as a Player has a Bookchase Shelf with six books, one from each Category they must race for the centre space of the board. An exact number must be thrown to land on this space. Players need to be careful at this stage to avoid hazards.
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